Around 600 hours played
Price: $20
Price per current hours played: $0.03
Vintage Story is one of the most immersive games I've ever played. Yes, at first glance, it looks like Minecraft, but it's almost nothing like it. No more punching trees for wood, or walking around with a full set of iron armor within five minutes of gameplay.
In Vintage Story, you start out with nothing. You need the bare essentials just to survive your first night. That means baskets for inventory space (crafted from reeds), food you can collect from berry bushes, prey animals, or wild crops, a place to shack up where you can't be killed by drifters or wolves, and fire to light the night, and cook your food.
You start out by grabbing some sticks you can get from tree branches, or bushes. Then, you need tool heads, like a pickaxe. You get these by finding stones (only harder stone will work), flint, or obsidian, and knapping them. To knapp, you place the stone on the ground, and use another to chip away at it to get the desired tool head shape. Pottery and metal smithing use similar methods.
Food is your biggest concern. You need all the basic food groups to gain more max HP (Vintage Story's version of leveling). You need veggies, grain, fruit, meat, and dairy. You can survive on just one of these, but you need them all to gain HP.
There is, however, a food chain. Small animals will try and steal your crops, and larger animals will try and eat the smaller ones. There's also food spoilage, a winter season where nothing grows, and a hot season where stuff spoils faster. You need a way to store things, long term, and a chest in your house simply won't do.
There's so much more to Vintage Story than that. I've got about 600+ hours on this one, and I can't get enough of it. The game goes for about $20, but it's worth far more.
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